

To use the materials mined from the moon for anything they need to be refined through reactions first. Moons are a vitally important source of raw materials for all T2 products, and some T1 products. The high investment on the structure and potential threat on it means this is often an activity for a group of players. Moon mining requires an engineering complex to break off chunks of a moon for mining. Mining is the profession of extracting ore and ice from asteroids these can then be reprocessed into minerals that are the basis of virtually all production in EVE. You will need to use this tab to deliver completed jobs back to your hangar.Īll manufacturing requires materials to be obtained to use in the production process, and there are various sources of raw materials in New Eden that require harvesting, in order to gather these resources. You can also see jobs installed by people in your corporation, so long as they are using corporation-owned blueprints. Research jobs have blue duration bars, manufacturing jobs have yellow bars.
#EVE ONLINE SYSTEM COST INDEX PLUS#
In jobs tab you can view all of your and your currently-running jobs, plus their duration, end time, location, activity and similar useful things.

The more of the icon is filled with the red bar, the more of that activity is being carried out in that facility, and thus the more expensive the production lines will cost. The system cost index is a rough indication to how much your job will cost, relatively, to install. This shows the System Cost Index, which can be expanded by mouseover.

Each of the activity icons has a red bar along the bottom of the it. The Facilities tab gives you an overview of the industrial facilities available to you, both stations and upwell structures. Note that with very large blueprint collections the blueprint list may simply fail to load.]] The cog in the top left of this section will let you show/hide blueprints that are currently in use. Faded-out blueprints are ones currently being used in a job. Click the column headers to sort by that column. Use the drop-down boxes to view corp blueprints, or blueprints in other locations. In the blueprints tab you can see your and your corporation currently owned blueprints, either originals (BPO) or copies (BPC), in any location. This is the window that is mainly used for industry. The industry window can be found in the neocom menu. Reactions is the process of refining raw moon ore or gas into a form that can be used for manufacturing. Tech 3 Production is the process of making tech 3 ships. Invention is the process of making T2 blueprint copies off of a T1 blueprint original. The copies retain the ME and TE research level of the original blueprint. This allows you to make the item with fewer materials or in less time.Ĭopying is the process of making limited run copies off of a blueprint original. Research allows improving the material efficiency or time efficiency of a T1 blueprint original. The next step is to manufacture the item. Manufacturing You have a blueprint or a blueprint copy. They can be directly used for T1 production, researched to make them better for T1 production, copied or used for invention for T2 production. Production is a vital part of the EVE Online economy, and can be carried out in any security space, in any station with the appropriate facilities or in an upwell structure with the necessary service modules.īlueprints are the base of production in EVE.

Production refers to everything you can do with a blueprint in the Industry window: manufacturing of items, time efficiency and material efficiency research of blueprints, blueprint copying, invention, and reverse engineering. For further details on mining, manufacturing, research, invention and other aspects of industry, see the links in the box to the right. This page shows you a general introduction industry. Industry can be roughly split to two aspects: Acquiring materials for production and producing items from materials. Virtually none of these items are seeded on the market almost everything in EVE is player-built (you can identify NPC sell orders on the market by their >300 day duration). Industry is vitally important to the EVE economy and activity, as without industrial-minded players building the ships and modules and ammunition required for PvE and PvP combat, combat-minded players could not function. Industry is a catch-all term for all the industrial activities within EVE: mining, gas huffing, manufacturing, researching, invention, reprocessing, and reverse engineering.
